Flip-flops

Table of contents

  1. Flip-flops
  2. Introduction
  3. Differences between latches and flip-flops
  4. Sub-modules
  5. Introduction
  6. State table
  7. Characteristic table
  8. Introduction
  9. State table
  10. Mapping to Verilog
  11. Introduction
  12. State table
  13. Characteristic table
  14. Introduction
  15. State table
  16. Characteristic table
  17. Introduction
  18. Master-slave JK flip-flop constructed by using NAND gates
  19. State table
  20. Characteristic table
  21. Excitation table
  22. Characteristic equation
    1. Race-Around Condition
  23. Flip-flops interaction

Flip-flops

Introduction

You covered about latches in the previous modules. Those are the basic building blocks of flip-flops. You can implement flip-flops in two methods.

In first method, cascade two latches in such a way that the first latch is enabled for every positive clock pulse and second latch is enabled for every negative clock pulse. So that the combination of these two latches become a flip-flop.

In second module, you can directly implement the flip-flop, which is edge sensitive. In this module, let us discuss the following flip-flops using second method.

Differences between latches and flip-flops

Latches Flip-flops
Level triggered Edge triggered
Asynchronous device Synchronous device
Doesn’t contain clock signal Contains a clock signal
It will change its state as long as it is enabled It will change its state only during a given clock cycle
Consumes less power Consumes more power
Faster Slower
Examples: D-Latch, T-Latch Examples: D-Flip flop, T-Flop flop

Sub-modules

Now let us implement various flip-flops by providing the cross coupling between NOR gates. You can also implement these flip-flops by using NAND gates, as well.

  1. SR flip-flop
  2. D flip-flop
  3. JK flip-flop
  4. T flip-flop
  5. Master-slave JK flip-flop

SR flip-flop

Introduction

SR flip-flop operates with only positive clock transitions or negative clock transitions. Whereas, SR latch operates with enable signal. The circuit diagram of SR flip-flop is shown in the following figure.

This circuit has two inputs S & R and two outputs Q(t) & Q(t)’. Unlike the SR latch which responds to enable levels, the SR flip-flop is edge-triggered — outputs change only on the positive clock transition.

State table

S R Q(t+1)
0 0 Q(t)
0 1 0
1 0 1
1 1 -

Here, Q(t) & Q(t + 1) are present state & next state respectively. So, SR flip-flop can be used for one of these three functions such as Hold, Reset & Set based on the input conditions, when positive transition of clock signal is applied.

Characteristic table

Therefore, SR Flip Flop performs three types of functions such as Hold, Set & Reset based on the input conditions.

S R Q(t) Q(t+1)
0 0 0 0
0 0 1 1
0 1 0 0
0 1 1 0
1 0 0 1
1 0 1 1
1 1 0 x
1 1 1 x

By using three variable K-Map, you can get the simplified expression for next state, Q(t + 1). The three variable K-Map for next state, Q(t + 1) is shown in the following figure.

The maximum possible groupings of adjacent ones are already shown in the figure. Therefore, the simplified expression for next state Q(t + 1) is

          Q(t + 1) = S + R'.Q(t)

D flip-flop

Introduction

D flip-flop operates with only positive clock transitions or negative clock transitions. Whereas, D latch operates with enable signal. That means, the output of D flip-flop is insensitive to the changes in the input, D except for active transition of the clock signal. The circuit diagram of D flip-flop is shown in the following figure.

This circuit has single input D and two outputs Q(t) & Q(t)’. Unlike the D latch which is level-sensitive (output follows input whenever enable is HIGH), the D flip-flop is edge-triggered — it updates output Q only on the rising edge of the clock signal, ignoring changes to D at all other times.

State table

D Q(t+1)
0 0
1 1

Therefore, D flip-flop always Hold the information, which is available on data input, D of earlier positive transition of clock signal. From the above state table, the next state equation can be directly written as

        Q(t + 1) = D

Next state of D flip-flop is always equal to data input, D for every positive transition of the clock signal. Hence, D flip-flops can be used in registers, shift registers and some of the counters.

Mapping to Verilog

CircuitVerse implements the D flip-flop as edge-triggered. The exported Verilog reflects this correctly:

// D Flip-Flop — edge-triggered (what CircuitVerse implements)
always @(posedge clk) begin
    Q <= D;
end

This is fundamentally different from a D latch, which would use:

// D Latch — level-sensitive (NOT what CircuitVerse implements)
always @(D or en) begin
    if (en) Q = D;
end

Note: Always use <= (non-blocking assignment) inside always @(posedge clk) blocks. Using = (blocking assignment) in clocked flip-flop logic is a common mistake that causes simulation mismatches.

JK flip-flop

Introduction

JK flip-flop is the modified version of SR flip-flop. It operates with only positive clock transitions or negative clock transitions. The circuit diagram of JK flip-flop is shown in the following figure.

This circuit has two inputs J & K and two outputs Q(t) & Q(t)’. The operation of JK flip-flop is similar to SR flip-flop. Here, the inputs of SR flip-flop are considered as S = J Q(t)’ and R = KQ(t) in order to utilize the modified SR flip-flop for 4 combinations of inputs.

State table

J K Q(t+1)
0 0 Q(t)
0 1 0
1 0 1
1 1 Q(t)’

Here, Q(t) & Q(t + 1) are present state & next state respectively. So, JK flip-flop can be used for one of these four functions such as Hold, Reset, Set & Complement of present state based on the input conditions, when positive transition of clock signal is applied.

Characteristic table

J K Q(t) Q(t+1)
0 0 0 0
0 0 1 1
0 1 0 0
0 1 1 0
1 0 0 1
1 0 1 1
1 1 0 1
1 1 1 0

By using three variable K-Map, you can get the simplified expression for next state, Q(t + 1). The three variable K-Map for next state, Q(t + 1) is shown in the following figure.

The maximum possible groupings of adjacent ones are already shown in the figure. Therefore, the simplified expression for next state Q(t+1) is

          Q(t + 1) = J.Q(t)' + K'.Q(t)

T flip-flop

Introduction

T flip-flop is the simplified version of JK flip-flop. It is obtained by connecting the same input ‘T’ to both inputs of JK flip-flop. It operates with only positive clock transitions or negative clock transitions. The circuit diagram of T flip-flop is shown in the following figure.

This circuit has single input T and two outputs Q(t) & Q(t)’. The operation of T flip-flop is same as that of JK flip-flop. Here, the inputs of JK flip-flop are considered as J = T and K = T in order to utilize the modified JK flip-flop for 2 combinations of inputs. So, the other two combinations of J & K are eliminated, for which those two values are complement to each other in T flip-flop.

State table

T Q(t+1)
0 Q(t)
1 Q(t)’

Here, Q(t) & Q(t + 1) are present state & next state respectively. So, T flip-flop can be used for one of these two functions such as Hold, & Complement of present state based on the input conditions, when positive transition of clock signal is applied.

Characteristic table

T Q(t) Q(t + 1)
0 0 0
0 1 1
1 0 1
1 1 0

From the above characteristic table, the next state equation can be directly written as:

          Q(t + 1) = T'.Q(t) + T.Q(t)'
          => Q(t + 1) = T ⊕ Q(t)

The output of T flip-flop always toggles for every positive transition of the clock signal, when input T remains at logic High (1). Hence, T flip-flop can be used in counters.

Master-slave JK flip-Flop

Introduction

Master-slave JK flip-flop is designed to eliminate the race around condition in JK flip-flop and it is constructed by using two JK flip-flops as shown in the circuit diagram below.

The first flip-flop is called the master, and it is driven by the positive clock cycle. The second flip-flop is called the slave, and it is driven by the negative clock cycle. During the positive clock cycle, master flip-flop gives the intermediate output but slave flip-flop will not give the final output. During the negative clock cycle, slave flip-flop gets activated and copies the previous output of the master flip-flop and produces the final output.

Master-slave JK flip-flop constructed by using NAND gates

State table

Clock J K Q(n+1) Comments
0 X X Q(n) No change
1 0 0 Q(n) No change
1 0 1 0 Reset
1 1 0 1 Set
1 1 1 Q(n)’ Toggle

Here, Q(n) is the present state and Q(n+1) is the next state.

Characteristic table

Q(n) J K Q(n+1)
0 0 0 0
0 0 1 0
0 1 0 1
0 1 1 1
1 0 0 1
1 0 1 0
1 1 0 1
1 1 1 0

Excitation table

Q(n) Q(n+1) J K
0 0 0 X
0 1 1 X
1 0 X 1
1 1 X 0

Characteristic equation

Q(n+1) = Q(n)'J + Q(n)K'

Race-Around Condition

In a standard JK flip-flop with J=1, K=1, the output toggles as long as the clock is HIGH. If the clock pulse is wide enough, the output feeds back and toggles multiple times in one clock cycle — this is the race around condition. Master-slave solves this by separating the capture (master, positive edge) from the output (slave, negative edge).


Flip-flops interaction

State Table Generator

"A State Table is a tabular representation of the time sequence of inputs, outputs, and flip-flop states. The table consists of four sections marked as present table, next state, and the output. The present-state section shows the states of flip-flops at any given time t. The input section gives a value for each possible present state. The next-state section lists the state of flip-flops one clock period later at time t + 1. Lastly, the output section gives the value for each present state."

STEP 1. Provide the following.
STEP 2. Input the required flip-flop input/output functions.

Feel free to review your input before generating your state table.